Just so that you can have a general
idea where I'm heading, here's a little more info on those three:
Krall Blightfur:
Male dignified charr necromancer
wearing a skull masque, ash legionnaire, sired by a sorcerous shaman,
likes to hang out with Reeva.
Due to his father's reputation, his
superiors decided to train him in martial combat and to suppress his
magical talents. Skilled in the use of axe and dagger, he and Reeva
stumbled across an ancient Ascalonian tomb during a mission.
Surprisingly devoid of Ascalonian spirits, the tomb reeked of magic
different from the Foefire. It was there that Krall communed with the
sane spirit of an old Tyrian hero, taking her skull with him and thus
keeping a link to her as his spirit guide.
She helped him in awakening his latent powers, and when he returned his superiors could only accept the fact that he now knew how to wield magic.
Dungeoneering's fun. |
She helped him in awakening his latent powers, and when he returned his superiors could only accept the fact that he now knew how to wield magic.
He has always had a curious streak and
due to how others treat him as a “shaman's offspring” he tries
his best to keep his dignity, as to prove the opposite to himself at
least. Ever since he came in contact with the hero's spirit, he has
understood that most truths are not as simple as people make them out
to be. He's very well aware of the Elder Dragon's presence and the
threat they pose, in turn rendering him extremely annoyed at the
petty squabbles between different warbands, legions, and races even.
Rajj:
Makes boo-kahs go kah-boo-m! |
He is extremely small, even for asuran
standards, which is especially true for his ears. He's not even
especially smart! In general it seems like there's nothing special
about him; rather, you can hear others saying, everything about him
seems sub-par.
Not so in Rajj's opinion of course –
with an ego rivalling that of a giant, and armed with a rage that
would make even a god of war pale in comparison, he will blow any of
those jealous idiots to smithereens! They only envy him, seeing him
make his enemies explode and combust in oh-so-many ways while they
are bound to stay in their workshops, hunched over technomagical
gimmicks no one needs!
(Right now this character seems like
“the comic relief guy”, but as I don't like the fact that ANet
seems to have taken the entire asuran race in that direction I'll
make sure he will become a more serious character. Still, him being
less intelligent and more interested in the explosive charr side of
technology, allows me to write him more like a normal human. I admit
I don't like their constant technobabble too much.)
Danica:
Female ferocious human guardian wearing
the Fanatic's Pauldrons, raised on the streets, dead sister, blessed
by Grenth.
A slightly (heavily) retouched screenshot from the CC. |
When she was around 15 years old, her
sister earned herself a position in the Seraph force and the two
finally escaped from the streets. However, Danica did not cut her
ties to her old life – considering her friendship with Quinn one of
her most valuable possessions, she would rather die than leave him
behind.
Meanwhile, one of her sister's first
missions had her joining a raid on several merchants dealing illegal
goods. Incidentally, Danica and Quinn were also present, and the two
siblings wound up fighting. Danica's big sister feigned being
overwhelmed by the two and allowed them to escape, later on
confronting Danica (who at that time did not know that she had fought
her sister, as she had been concealed by the heavy Seraph armour),
demanding that she cut the ties with her past.
The two had a large fallout, and
shortly after Danica's sister became a member of the Falcon Company,
dying soon after in a centaur ambush.
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